One of my most favorite things when running a game is to keep things moving. I love to keep things random. Random details keep the game interesting and ensures that players "roll with it" instead of becoming apathetic or finding the game predictable.
I love random tables and have found some online and made others myself for all kinds of things. You will find those tables on this page. Feel free to use them as you like, just be sure to give proper credit if you publish or post them somewhere else.
Where Did I Get Hit?
Here is a nice little table to let someone know where that arrow, sword, knife, etc connected with on their person. Keep in mind that none of this is necessary and yet can be very interesting in adding to the action and suspense of a fight, especially a one on one fight. Using this table to give an indication on a major injury, such as double damage from a natural 20 or self inflicted damage from a natural 1, can lead to interesting complications or unknown ramifications down the road if the DM is so minded.
|1||Left Arm Front||11||Left Arm Back|
|2||Right Arm Front||12||Right Arm Back|
|3||Left Leg Front||13||Left Leg Back|
|4||Right Leg Front||14||Right Leg Back|
|5||Head Front||15||Head Back|
|6||Neck Front||16||Neck Back|
|7||Upper Torso Front||17||Left Hand Palm|
|8||Upper Torso Back||18||Left Hand Back|
|9||Lower Torso Front||19||Right Hand Palm|
|10||Lower Torso Back||20||Right Hand back|
How's The Weather?
Fairly often during a game, someone will have their PC ask about the weather. Sometimes supposedly a Magic User in the area has done something to change or control the weather and we need to figure out in what way. This next table can help figure out what the weather is like in the game.
|1||Clear weather, comfortable temps (60 to 75 deg F)|
|2||Rain (see rain sub-table)|
|3||Snow (see snow sub-table)|
|4||Very Hot temps (90 to 110 deg F)|
|5||Cold (30 to 55 deg F)|
|6||Very Cold (0 to 30 deg F)|
|7||Moderately Hot (75 to 85 deg F)|
|8||Freezing (-30 to 0 deg F)|
|2||Light Rain, distant thunder|
|3||Heavy Rain-Thunderstorms, lightening and thunder loud and close by|
|4||Torrential Rain-Tornado/Hurricane possible, lightening and thunder loud and close by|
Travelling Along and what do we see?
The party is travelling down a road or a path, etc... and you're not sure what they will come upon next? Will it be a crossroads or a dead end? maybe a town or something? Could be just a house or an Inn or some other place on the side of the road. Here is a table that will help us figure out what's next so that the trip is a bit more interesting.
|2||Crossroad, T intersection 3-way|
|3||Settlement (see settlement sub-table)|
|4||Roadside (see roadside sub-table)|
|5||Road sign (see road sign sub-table)|
|6||Road debris (see debris sub-table)|
Settlement Sub-Table 1
|6||Ruins||(See Settlement sub-table 2)|
Settlement Sub-Table 2
Roadside Sub-Table 1
Roll on Roadside Sub-table 1 then roll again on roadside Sub-Table 2
Road Side Sub-Table 2
|2||Deserted with Monster|
|3||Inhabited by people|
Road Sign Sub-Table
|1||Wrecked & abandoned wagon (1 out of 6 chance there is something salvageable)|
|2||Wrecked & abandoned cart (1 out of 6 chance there is something salvageable)|
|3||Carcass of large, dead Monster (1 out of 6 chance there is something salvageable)|
|4||Large Chest (1 out of 6 chance there is something salvageable)|
|5||Large Crate (1 out of 6 chance there is something salvageable)|
|6||Carcass of large, dead animal|